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Powers

Tanker - Primary Powers

Fiery Aura

Blazing Aura

While active, you are surrounded by flames that burn all foes that attempt to enter melee range.

Damage: Minor (DoT), Recharge: Fast

Available at level: 1

AccuracyDamageRecharge ReductionReduce Endurance CostTaunt Duration

Fire Shield

While this power is active, Fire Shield gives you good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage as well as protection from Disorient effects.

Recharge: Very Fast

Available at level: 1

Reduce Endurance CostRecharge ReductionDamage Resistance

Healing Flames

You can concentrate for a few moments to heal yourself. The power of the flames can also protect you from Toxic Damage for a while.

Recharge: Long

Available at level: 2

Reduce Endurance CostHealRecharge ReductionDamage Resistance

Temperature Protection

Temperature Protection gives you strong resistance to Fire damage, and some resistance to Cold damage as well. This power is always on and costs no Endurance.

Available at level: 6

Damage Resistance

Consume

You can drain body heat from all nearby foes in order to replenish your own Endurance. The more foes affected, the more Endurance is gained. Foes suffer minimal Fire damage.

Damage: Minor, Recharge: Very Long

Available at level: 8

AccuracyDamageEndurance ModificationRecharge ReductionReduce Endurance CostTaunt Duration

Plasma Sheild

While this power is active, you are surrounded by pure plasma. The Plasma Shield gives you resistance to Energy, Negative Energy, and Fire damage.  Plasma Shield also gives your protection from Sleep and Hold effects.

Recharge: Very Fast

Available at level: 12

Reduce Endurance CostRecharge ReductionDamage Resistance

Burn

You can ignite the ground beneath you, freeing yourself from Immobilization effects. Foes that enter the flames you leave behind will take damage. You must be near the ground to activate this power.

Damage: Moderate (DoT), Recharge: Slow

Available at level: 18

DamageRecharge ReductionReduce Endurance Cost

Fiery Embrace

Significantly boosts the damage of all your Fire attacks for quite a while. Also increases the damage of all your other non-fire based attacks for a short while.

Recharge: Very Long

Available at level: 26

Reduce Endurance CostRecharge Reduction

Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down and Disorients them. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time, and protected from XP Debt for 20 seconds.

Recharge: Very Long

Available at level: 32

HealEndurance ModificationRecharge ReductionDamageDisorient Duration
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defense DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff