Controller - Secondary Powers
Radiation Emission
Radiant Aura
You can use Radiant Aura to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.
Recharge: Moderate
Available at level: 1
Radiation Infection
Infects a targeted foe with deadly radiation, severely reducing his Accuracy and Defense. All foes that come near the target will also become infected. The Radiation Infection will last until you deactivate it, or until the original target is defeated.
Recharge: Moderate
Available at level: 2
Accelerate Metabolism
Activating this power emits radiation that increases the running speed, attack speed, Endurance recovery, and damage potential of all nearby allies. Affected heroes' metabolisms are increased so much that they become resistant to effects such as Sleep, Hold, Disorient, Immobilization and Endurance Drain.
Recharge: Very Long
Available at level: 4
Enervating Field
While this power is active, you irradiate a targeted foe, and all foes nearby, with a deadly dose of radiation. This radiation weakens exposed targets, decreasing the damage of their attacks. It also significantly weakens their resistance, so they will take much more damage from other attacks.
Recharge: Moderate
Available at level: 10
Mutation
Using a concentrated burst of radiation, you can revive a fallen ally and Mutate him into a killing machine. The Mutated target has increased damage, Accuracy, Endurance recovery, and attack speed. The entire experience is very taxing on the Mutated target, and he will soon be severely weakened. All effects of the Mutation will eventually wear off.
Recharge: Very Long
Available at level: 16
Lingering Radiation
You can emit Lingering Radiation that reduces the attack rate, movement speed , and Regeneration rate of the target, and all nearby foes.
Recharge: Slow
Available at level: 20
Choking Cloud
While active, you generate toxic radioactive gas around yourself. Any nearby foes may be overcome by the gas, leaving them choking and helpless.
Recharge: Long
Available at level: 28
Fallout
After an ally falls in battle, you can activate this power to extract the energy from their body to deal a massive amount of Energy damage to any nearby foes. All affected foes are extremely weakened by the Fallout, and their Accuracy, Defense, Damage and Damage Resistance is severely reduced.
Damage: Extreme, Recharge: Very Long
Available at level: 35
EM Pulse
You can unleash a massive pulse of electromagnetic energy. This EMP can affect machines, and is even powerful enough to affect synaptic brain patterns. It will drain the Endurance, and HP Regeneration of all affected targets and leave them incapacitate and Held for a long while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of Endurance and leaves you unable to recover Endurance for a while.
Recharge: Very Long
Available at level: 38










