NCsoft

Controller - Primary Powers

Mind Control

Mesmerize

Mesmerize

Mesmerize painfully assails a target with psychic energy, rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.

Damage: Moderate, Recharge: Moderate

Available at level: 1

Reduce Endurance CostSleep DurationIncrease RangeAccuracyDamage
 

Levitate

You can send a single target violently into the air, then slam him to the ground for Smashing damage. This power can bring flying foes to the ground.

Damage: Moderate, Recharge: Moderate

Available at level: 1

Reduce Endurance CostKnockBack DistanceRecharge ReductionIncrease RangeAccuracyDamage
 

Dominate

Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in his own mind and unable to defend himself.

Damage: Moderate, Recharge: Moderate

Available at level: 2

Reduce Endurance CostHold DurationRecharge ReductionIncrease RangeAccuracyDamage
 

Confuse

Confuse

You can Confuse an enemy, forcing him to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you Confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated by a Confused enemy.

Recharge: Moderate

Available at level: 6

Reduce Endurance CostRecharge ReductionIncrease RangeAccuracyConfusion Duration
 

Mass Hypnosis

Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence.

Recharge: Slow

Available at level: 8

Reduce Endurance CostRecharge ReductionIncrease RangeAccuracySleep Duration
 

Telekinesis

Telekinesis

Lifts a foe, and any nearby foes, off the ground and repels them. The targets are helpless, unable to take action, and will continue to hover away, picking up any passing targets, as long as you keep this power active. Keeping up this level of concentration costs a lot of Endurance.

Recharge: Slow

Available at level: 12

Reduce Endurance CostRecharge ReductionIncrease Range
 

Total Domination

Tears at the mind of a target foe and those near him. Dominate renders all affected foes helpless, lost in their own minds and unable to defend themselves.

Recharge: Very Long

Available at level: 18

Reduce Endurance CostRecharge ReductionIncrease RangeAccuracyHold Duration
 

Terrify

This power Terrifies foes within a cone area in front of you, causing them to tremble in Fear uncontrollably. The affect is so frightening and overwhelming, that the target takes real damage from the physiological response to this Psionic attack.

Damage: Minor, Recharge: Slow

Available at level: 26

Reduce Endurance CostFear DurationRecharge ReductionTo Hit DebuffIncrease RangeAccuracyDamage
 

Mass Confusion

You can cause Mass Confusion within a group of foes, creating chaos. All foes within the affected area will turn and attack each other, ignoring all heroes. If you Confuse villains before they noticed you, your prescence will continue to go unnoticed. You will not receive any Experience Points for foes defeated by Confused enemies.

Recharge: Very Long

Available at level: 32

Reduce Endurance CostRecharge ReductionIncrease RangeAccuracyConfusion Duration
 

 

Accuracy

Accuracy

increases the Accuracy of an attack power

 

Confusion Duration

Confusion Duration

increases the duration of a Confuse power

 

Damage

Damage

increases the damage of an attack power

 

Damage

Damage Resistance

increases the Damage Resistance of a power

 

Defence buff

Defence Buff

increases the effectiveness of a Defence buff

 

Defense DeBuff

Defence DeBuff

increases the effectiveness of a Defence debuff

 

Endurance Modification

Endurance Modification

increases the Endurance Modification ability of a power.

 

Fear Duration

Fear Duration

increases the duration of a Fear power

 

Flight Speed

Flight Speed

increases the speed of a Flight power

 

Heal

Heal

increases the effectiveness of a Healing power

 

immobilize_duration_icon.png

Immobilize Duration

increases the duration of an Immob. power

 

Hold Duration

Hold Duration

increases the duration of a Hold power

 

Intangibility Duration

Intangibility Duration

increases the duration of an Intang. power

 

Decrease Interrupt Time

Decrease Interrupt Time

decreases the activation time of a power

 

Jump

Jump

increases the height and distance of jumps with a jumping power

 

KnockBack Distance

KnockBack Distance

increases the Knockback distance for a power

 

Increase Range

Increase Range

increases the range of a ranged power

 

Recharge Reduction

Recharge Reduction

decreases a power’s recharge time

 

Reduce Endurance Cost

Reduce Endurance Cost

decreases the Endurance cost of a power

 

Run Speed

Run Speed

increases the speed of a Run power

 

Sleep Duration

Sleep Duration

increases the duration of a Sleep power

 

Slow Duration

Slow Duration

increases the effectiveness of a Slow power

 

Disorient Duration

Disorient Duration

increases the duration of a Disorient power

 

Taunt Duration

Taunt Duration

increases the time a Taunted foe will stay on you

 

To Hit Buff

To Hit Buff

increases the effectiveness of an Accuracy buff

 

To Hit DeBuff

To Hit DeBuff

increases the effectiveness of an Accuracy debuff