NCsoft

Blaster - Primary Powers

Electrical Blast

Charged Bolts

You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Charged Bolts deals light damage but recharges quickly.

Damage: Moderate, Recharge: Fast

Available at level: 1

AccuracyDamageEndurance ModificationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Lightning Bolt

You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.

Damage: High, Recharge: Moderate

Available at level: 1

AccuracyDamageEndurance ModificationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Ball Lightning

Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect, and drains some Endurance from each target it hits.

Damage: Moderate (DoT), Recharge: Slow

Available at level: 2

AccuracyDamageEndurance ModificationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Short Circuit

Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.

Damage: Moderate, Recharge: Slow

Available at level: 6

AccuracyDamageEndurance ModificationRecharge ReductionReduce Endurance Cost
 

Aim

Greatly increases the Accuracy of your attacks for a few seconds. Slightly increases damage.

Recharge: Long

Available at level: 8

Recharge ReductionReduce Endurance CostTo Hit Buff
 

Zapp

Zapp

A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.

Damage: Extreme, Recharge: Slow

Available at level: 12

AccuracyDamageDecrease Interrupt TimeEndurance ModificationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Tesla Cage

Tesla Cage

Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of that Endurance may be transferred back to you.

Damage: Minor, Recharge: Moderate

Available at level: 18

AccuracyDamageEndurance ModificationHold DurationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Voltaic Sentinel

You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.

Damage: Moderate, Recharge: Very Long

Available at level: 26

AccuracyDamageEndurance ModificationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Thunderous Blast

You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals massive damage and drains a lot of Endurance from nearby foes. Activating this power leaves you drained of Endurance, and unable to recover Endurance for a while.

Damage: Extreme, Recharge: Very Long

Available at level: 32

AccuracyDamageEndurance ModificationRecharge ReductionReduce Endurance Cost
 

 

Accuracy

Accuracy

increases the Accuracy of an attack power

 

Confusion Duration

Confusion Duration

increases the duration of a Confuse power

 

Damage

Damage

increases the damage of an attack power

 

Damage

Damage Resistance

increases the Damage Resistance of a power

 

Defence buff

Defence Buff

increases the effectiveness of a Defence buff

 

Defense DeBuff

Defence DeBuff

increases the effectiveness of a Defence debuff

 

Endurance Modification

Endurance Modification

increases the Endurance Modification ability of a power.

 

Fear Duration

Fear Duration

increases the duration of a Fear power

 

Flight Speed

Flight Speed

increases the speed of a Flight power

 

Heal

Heal

increases the effectiveness of a Healing power

 

immobilize_duration_icon.png

Immobilize Duration

increases the duration of an Immob. power

 

Hold Duration

Hold Duration

increases the duration of a Hold power

 

Intangibility Duration

Intangibility Duration

increases the duration of an Intang. power

 

Decrease Interrupt Time

Decrease Interrupt Time

decreases the activation time of a power

 

Jump

Jump

increases the height and distance of jumps with a jumping power

 

KnockBack Distance

KnockBack Distance

increases the Knockback distance for a power

 

Increase Range

Increase Range

increases the range of a ranged power

 

Recharge Reduction

Recharge Reduction

decreases a power’s recharge time

 

Reduce Endurance Cost

Reduce Endurance Cost

decreases the Endurance cost of a power

 

Run Speed

Run Speed

increases the speed of a Run power

 

Sleep Duration

Sleep Duration

increases the duration of a Sleep power

 

Slow Duration

Slow Duration

increases the effectiveness of a Slow power

 

Disorient Duration

Disorient Duration

increases the duration of a Disorient power

 

Taunt Duration

Taunt Duration

increases the time a Taunted foe will stay on you

 

To Hit Buff

To Hit Buff

increases the effectiveness of an Accuracy buff

 

To Hit DeBuff

To Hit DeBuff

increases the effectiveness of an Accuracy debuff