Accuracy
increases the Accuracy of an attack power
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
Damage: High, Recharge: Moderate
Available at level: 1
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
Damage: Minor, Recharge: Fast
Available at level: 1
You fire a fistful of arrows at foes in a cone in front of you. Good at close range.
Damage: Moderate, Recharge: Moderate
Available at level: 2
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks.
Damage: High, Recharge: Slow
Available at level: 6
Greatly increases the Accuracy of your attacks for a few seconds. Slightly increases damage.
Recharge: Long
Available at level: 8
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.
Damage: Moderate, Recharge: Slow
Available at level: 12
A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted.
Damage: Extreme, Recharge: Slow
Available at level: 18
You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe.
Damage: Minor, Recharge: Slow
Available at level: 26
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.
Damage:Extreme (DoT), Recharge: Long
Available at level: 32
increases the Accuracy of an attack power
increases the duration of a Confuse power
increases the damage of an attack power
increases the Damage Resistance of a power
increases the effectiveness of a Defence buff
increases the effectiveness of a Defence debuff
increases the Endurance Modification ability of a power.
increases the duration of a Fear power
increases the speed of a Flight power
increases the effectiveness of a Healing power
increases the duration of an Immob. power
increases the duration of a Hold power
increases the duration of an Intang. power
decreases the activation time of a power
increases the height and distance of jumps with a jumping power
increases the Knockback distance for a power
increases the range of a ranged power
decreases a power’s recharge time
decreases the Endurance cost of a power
increases the speed of a Run power
increases the duration of a Sleep power
increases the effectiveness of a Slow power
increases the duration of a Disorient power
increases the time a Taunted foe will stay on you
increases the effectiveness of an Accuracy buff
increases the effectiveness of an Accuracy debuff