NCsoft

Corruptor - Secondary Powers

Thermal Radiation

Warmth

You can use your Warmth to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.

Recharge: Moderate

Available at level: 1

Recharge ReductionReduce Endurance CostHeal
 

Fire Shield

Casts a fire shield on one of your allies and grants him damage resistance to lethal, Smashing, and Fire Damage. Fire shield also provides minimal resistance to cold damage. you can not stack multiple fire shields on the same target, however the shield can be improved by another player using the same power. Can also be used in conjunction with your Plasma Shield. You cannot use this power on yourself.

Recharge: Very Fast

Available at level: 2

Reduce Endurance CostRecharge ReductionDamage ResistanceIncrease Range
 

Cauterize

Heals a single targeted ally by cauterizing their wounds. you cannot use this power to heal yourself.

Recharge: Fast

Available at level: 4

Reduce Endurance CostHealIncrease RangeRecharge Reduction
 

Plasma Shiled

Envelope an ally in pure plasma. The Plasma Shield gives your ally resistance to Energy, Negative Energy, and Fire damage. You can not stack multiple Plasma Shields on a target, but it can be improved by another player using the same power. Can be used in conjunction with your fire shield. You cannot use this power on yourself.

Recharge:Very Fast

Available at level: 10

Reduce Endurance CostRecharge ReductionDamage ResistanceHeal
 

Power of the Phoenix

Revives a fallen ally. The fiery resurrection blasts nearby foes with an explosion and knocks them down and disorients them. Your ally will revive with most of his Hit Points and Endurance. He will also be invulnerable for a brief time, as well as be protected from XPDebt for 90 seconds.

Recharge: Very Long

Available at level: 16

Reduce Endurance CostHealEndurance ModificationRecharge ReductionDamageDisorient Duration
 

Thaw

Warms an ally and frees him from any disorient, hold, sleep, slow, and immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to cold damage. Some of the effects of this power will improve with multiple applications and as you advance in level

Recharge: Fast

Available at level: 20

Recharge ReductionReduce Endurance CostIncrease RangeDamage Resistance
 

Forge

Forge a single ally target into a killing machine. Forge immensely enhances a single ally's damage and accuracy.

Recharge: Long

Available at level: 28

Recharge ReductionReduce Endurance CostIncrease RangeTo Hit Buff
 

Heat Exhaustion

Overwhelm a single foe with waves of exhausting heat. The initial effect will drain the target of some Endurance, but the heat is so overwhelming that the affected target will be weakened. His damage output, endurance recovery, and Hit point regeneration will all be reduced.

Recharge: Long

Available at level: 35

AccuracyReduce Endurance CostIncrease RangeRecharge Reduction
 

Melt Armor

The searing heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the defense and damage resistance of the affected targets.

Recharge: Long

Available at level: 38

AccuracyReduce Endurance CostIncrease RangeRecharge ReductionDefense DeBuff
 

 

Accuracy

Accuracy

increases the Accuracy of an attack power

 

Confusion Duration

Confusion Duration

increases the duration of a Confuse power

 

Damage

Damage

increases the damage of an attack power

 

Damage

Damage Resistance

increases the Damage Resistance of a power

 

Defence buff

Defence Buff

increases the effectiveness of a Defence buff

 

Defense DeBuff

Defence DeBuff

increases the effectiveness of a Defence debuff

 

Endurance Modification

Endurance Modification

increases the Endurance Modification ability of a power.

 

Fear Duration

Fear Duration

increases the duration of a Fear power

 

Flight Speed

Flight Speed

increases the speed of a Flight power

 

Heal

Heal

increases the effectiveness of a Healing power

 

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Immobilize Duration

increases the duration of an Immob. power

 

Hold Duration

Hold Duration

increases the duration of a Hold power

 

Intangibility Duration

Intangibility Duration

increases the duration of an Intang. power

 

Decrease Interrupt Time

Decrease Interrupt Time

decreases the activation time of a power

 

Jump

Jump

increases the height and distance of jumps with a jumping power

 

KnockBack Distance

KnockBack Distance

increases the Knockback distance for a power

 

Increase Range

Increase Range

increases the range of a ranged power

 

Recharge Reduction

Recharge Reduction

decreases a power’s recharge time

 

Reduce Endurance Cost

Reduce Endurance Cost

decreases the Endurance cost of a power

 

Run Speed

Run Speed

increases the speed of a Run power

 

Sleep Duration

Sleep Duration

increases the duration of a Sleep power

 

Slow Duration

Slow Duration

increases the effectiveness of a Slow power

 

Disorient Duration

Disorient Duration

increases the duration of a Disorient power

 

Taunt Duration

Taunt Duration

increases the time a Taunted foe will stay on you

 

To Hit Buff

To Hit Buff

increases the effectiveness of an Accuracy buff

 

To Hit DeBuff

To Hit DeBuff

increases the effectiveness of an Accuracy debuff