NCsoft

Corruptor - Primary Powers

Assault Rifle

Burst

Quickly fires a Burst of rounds at a single target at a very long range. Damage is average, but the fire rate is very fast. Can also reduce the target's defense.

Damage: Moderate (DoT), Recharge: Fast

Available at level: 1

AccuracyDamageDefense DeBuffIncrease RangeRecharge ReductionReduce Endurance Cost
 

Slug

Fires a single Slug at a targeted foe. Firing a single Slug is slower than firing a Burst, but deals more damage, is longer range, and can knock down foes.

Damage: High, Recharge: Moderate

Available at level: 1

AccuracyDamageIncrease RangeKnockBack DistanceRecharge ReductionReduce Endurance Cost
 

Buckshot

Good at close range. Fires a cone of Buckshot pellets and can knock some foes down.

Damage: Moderate, Recharge: Moderate

Available at level: 2

AccuracyDamageIncrease RangeKnockBack DistanceRecharge ReductionReduce Endurance Cost
 

M30 Grenade

M30 Grenade

Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.

Damage: Moderate, Recharge: Slow

Available at level: 6

AccuracyDamageIncrease RangeRecharge ReductionReduce Endurance Cost
 

Beanbag

Fires a single non lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while.

Damage: Minor, Recharge: Slow

Available at level: 8

AccuracyDamageDisorient DurationIncrease RangeRecharge ReductionReduce Endurance Cost
 

Sniper Rifle

Sniper Rifle

Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must t ake your time to aim, so this attack can be interrupted.

Damage: Extreme, Recharge: Slow

Available at level: 12

AccuracyDamageDecrease Interrupt TimeIncrease RangeKnockBack DistanceRecharge ReductionReduce Endurance Cost
 

Flamethrower

Flamethrower

Spews forth a cone of flames from underneath the varrel of your assault rifle, setting foes on fire. Very accurate and very deadly at medium range.

Damage: Extreme (DoT) Recharge: Slow

Available at level: 18

AccuracyDamageIncrease RangeRecharge ReductionReduce Endurance Cost
 

Ignite

Sprays a targeted location with accelerant from your flamethrower, igniting the location. Any foes that pass throught the flames will be burned. Great for blocking doorways and small passages.

Damage: Moderate (DoT), Recharge: Fast

Available at level: 26

AccuracyDamageIncrease RangeRecharge ReductionReduce Endurance Cost
 

Full Auto

Opens up your assault rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage.

Damage: Superior (DoT), Recharge: Slow

Available at level: 32

AccuracyDamageIncrease RangeRecharge ReductionReduce Endurance Cost
 

 

Accuracy

Accuracy

increases the Accuracy of an attack power

 

Confusion Duration

Confusion Duration

increases the duration of a Confuse power

 

Damage

Damage

increases the damage of an attack power

 

Damage

Damage Resistance

increases the Damage Resistance of a power

 

Defence buff

Defence Buff

increases the effectiveness of a Defence buff

 

Defense DeBuff

Defence DeBuff

increases the effectiveness of a Defence debuff

 

Endurance Modification

Endurance Modification

increases the Endurance Modification ability of a power.

 

Fear Duration

Fear Duration

increases the duration of a Fear power

 

Flight Speed

Flight Speed

increases the speed of a Flight power

 

Heal

Heal

increases the effectiveness of a Healing power

 

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Immobilize Duration

increases the duration of an Immob. power

 

Hold Duration

Hold Duration

increases the duration of a Hold power

 

Intangibility Duration

Intangibility Duration

increases the duration of an Intang. power

 

Decrease Interrupt Time

Decrease Interrupt Time

decreases the activation time of a power

 

Jump

Jump

increases the height and distance of jumps with a jumping power

 

KnockBack Distance

KnockBack Distance

increases the Knockback distance for a power

 

Increase Range

Increase Range

increases the range of a ranged power

 

Recharge Reduction

Recharge Reduction

decreases a power’s recharge time

 

Reduce Endurance Cost

Reduce Endurance Cost

decreases the Endurance cost of a power

 

Run Speed

Run Speed

increases the speed of a Run power

 

Sleep Duration

Sleep Duration

increases the duration of a Sleep power

 

Slow Duration

Slow Duration

increases the effectiveness of a Slow power

 

Disorient Duration

Disorient Duration

increases the duration of a Disorient power

 

Taunt Duration

Taunt Duration

increases the time a Taunted foe will stay on you

 

To Hit Buff

To Hit Buff

increases the effectiveness of an Accuracy buff

 

To Hit DeBuff

To Hit DeBuff

increases the effectiveness of an Accuracy debuff