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Brute - Secondary Powers

Energy Aura

Kinetic Shield

Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades, and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Child also offers some minimal Defense to Energy Attacks.

Recharge: Fast

Available at level: 1

Reduce Endurance CostRecharge ReductionDefense Buff
 

Dampening Field

Your body resonates a mild dampening field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.

Available at level: 2

Damage Resistance
 

Power Shield

This Power Shield creates a Electro-Magnetic Shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs.

Recharge: Fast

Available at level: 4

Reduce Endurance CostRecharge ReductionDefense Buff
 

Entropy Shield

Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs.

Recharge: Fast

Available at level: 10

Reduce Endurance CostRecharge Reduction
 

Energy Protection

Your ability to channel energy makes you naturally resistant to Energy and Negative Energy Damage. This power is always on and costs no Endurance.

Available at level: 16

Damage Resistance
 

Energy Cloak

The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while cloaked you will be discovered, you still maintain a Defense Bonus to all attacks. unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers.

Recharge: Slow

Available at level: 20

Reduce Endurance CostRecharge ReductionDefense Buff
 

Energy Drain

Energy Drain leeches energy directly form the bodies of all nearby foes. Draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.

Recharge: Long

Available at level: 28

Endurance ModificationReduce Endurance CostRecharge Reduction
 

Conserve Power

You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.

Recharge: Very Long

Available at level: 35

Reduce Endurance CostRecharge Reduction
 

Overload

You can Overload your Energy Aura and dramatically improve your Defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Buffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points. However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Recharge: Very Long

Available at level: 38

Endurance ModificationReduce Endurance CostRecharge ReductionHealDefense Buff
 

 

Accuracy

Accuracy

increases the Accuracy of an attack power

 

Confusion Duration

Confusion Duration

increases the duration of a Confuse power

 

Damage

Damage

increases the damage of an attack power

 

Damage

Damage Resistance

increases the Damage Resistance of a power

 

Defence buff

Defence Buff

increases the effectiveness of a Defence buff

 

Defense DeBuff

Defence DeBuff

increases the effectiveness of a Defence debuff

 

Endurance Modification

Endurance Modification

increases the Endurance Modification ability of a power.

 

Fear Duration

Fear Duration

increases the duration of a Fear power

 

Flight Speed

Flight Speed

increases the speed of a Flight power

 

Heal

Heal

increases the effectiveness of a Healing power

 

immobilize_duration_icon.png

Immobilize Duration

increases the duration of an Immob. power

 

Hold Duration

Hold Duration

increases the duration of a Hold power

 

Intangibility Duration

Intangibility Duration

increases the duration of an Intang. power

 

Decrease Interrupt Time

Decrease Interrupt Time

decreases the activation time of a power

 

Jump

Jump

increases the height and distance of jumps with a jumping power

 

KnockBack Distance

KnockBack Distance

increases the Knockback distance for a power

 

Increase Range

Increase Range

increases the range of a ranged power

 

Recharge Reduction

Recharge Reduction

decreases a power’s recharge time

 

Reduce Endurance Cost

Reduce Endurance Cost

decreases the Endurance cost of a power

 

Run Speed

Run Speed

increases the speed of a Run power

 

Sleep Duration

Sleep Duration

increases the duration of a Sleep power

 

Slow Duration

Slow Duration

increases the effectiveness of a Slow power

 

Disorient Duration

Disorient Duration

increases the duration of a Disorient power

 

Taunt Duration

Taunt Duration

increases the time a Taunted foe will stay on you

 

To Hit Buff

To Hit Buff

increases the effectiveness of an Accuracy buff

 

To Hit DeBuff

To Hit DeBuff

increases the effectiveness of an Accuracy debuff