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Brute - Secondary Powers

Dark Armor

Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, and Negative Energy damage.

Recharge: Fast

Available at level: 1

Reduce Endurance CostRecharge ReductionDamage Resistance
 

Death Shroud

You become the focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continually damage all foes in melee range.

Recharge: Fast

Available at level: 2

AccuracyRecharge ReductionReduce Endurance CostDamage
 

Murky Cloud

You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks, as well as Endurance Drain effects.

Recharge: Fast

Available at level: 4

Reduce Endurance CostRecharge ReductionDamage Resistance
 

Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold, and Disorient attacks.

Recharge: Fast

Available at level: 10

Reduce Endurance CostRecharge ReductionDamage Resistance
 

Dark Regeneration

You can tap the dark essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.

Recharge: Slow

Available at level: 16

Reduce Endurance CostAccuracyRecharge ReductionHealDamage
 

Cloak of Darkness

A shroud of Netherworld darkness envelopes you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Cloak of Darkness grants you a bonus to Defence to melee and ranged attacks and some protection from immobilization. This Netherworld Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Cloak of Darkness has no movement penalty. Cloak of Darkness will not work with any other form of Concealment power such as Shadow fall or Steamy Mist.

Recharge: Slow

Available at level: 20

Reduce Endurance CostRecharge ReductionDefense Buff
 

Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, at reduced Accuracy.

Recharge: Fast

Available at level: 28

AccuracyRecharge ReductionReduce Endurance CostTo Hit DeBuffFear Duration
 

Oppresive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge: Moderate

Available at level: 35

AccuracyRecharge ReductionReduce Endurance CostDisorient Duration
 

Soul Transfer

Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time. There must be at least one foe nearby to fuel the Transfer and revive yourself.

Recharge: Very Long

Available at level: 38

Recharge ReductionHealEndurance ModificationDamageDisorient Duration
 

 

Accuracy

Accuracy

increases the Accuracy of an attack power

 

Confusion Duration

Confusion Duration

increases the duration of a Confuse power

 

Damage

Damage

increases the damage of an attack power

 

Damage

Damage Resistance

increases the Damage Resistance of a power

 

Defence buff

Defence Buff

increases the effectiveness of a Defence buff

 

Defense DeBuff

Defence DeBuff

increases the effectiveness of a Defence debuff

 

Endurance Modification

Endurance Modification

increases the Endurance Modification ability of a power.

 

Fear Duration

Fear Duration

increases the duration of a Fear power

 

Flight Speed

Flight Speed

increases the speed of a Flight power

 

Heal

Heal

increases the effectiveness of a Healing power

 

immobilize_duration_icon.png

Immobilize Duration

increases the duration of an Immob. power

 

Hold Duration

Hold Duration

increases the duration of a Hold power

 

Intangibility Duration

Intangibility Duration

increases the duration of an Intang. power

 

Decrease Interrupt Time

Decrease Interrupt Time

decreases the activation time of a power

 

Jump

Jump

increases the height and distance of jumps with a jumping power

 

KnockBack Distance

KnockBack Distance

increases the Knockback distance for a power

 

Increase Range

Increase Range

increases the range of a ranged power

 

Recharge Reduction

Recharge Reduction

decreases a power’s recharge time

 

Reduce Endurance Cost

Reduce Endurance Cost

decreases the Endurance cost of a power

 

Run Speed

Run Speed

increases the speed of a Run power

 

Sleep Duration

Sleep Duration

increases the duration of a Sleep power

 

Slow Duration

Slow Duration

increases the effectiveness of a Slow power

 

Disorient Duration

Disorient Duration

increases the duration of a Disorient power

 

Taunt Duration

Taunt Duration

increases the time a Taunted foe will stay on you

 

To Hit Buff

To Hit Buff

increases the effectiveness of an Accuracy buff

 

To Hit DeBuff

To Hit DeBuff

increases the effectiveness of an Accuracy debuff